Getting Graphic

Reinventing design with type on the web

Jason Pamental | @jpamental

4 Covers

Thirty thumbnails

It’s not about how quickly you find the solution; it’s about what you learn along the way

Guiding principles for design

An attempt to articulate the ‘why’ behind how we design, and what should guide us

Design is communication

And if you can’t explain it, you’re not done designing it yet

Design as a profession is at a crossroads

Will it evolve to a higher level of thinking or fall into commoditization?

This is our craft. This is our art.

Curiosity: not just for killing cats anymore

Complicated vs. Complexity

4 Stories

Thirty thumbnails

It’s not about how quickly you find the solution; it’s about what you learn along the way

Heemong Kim, our instructor for Graphic Design 1 (and 4 & 5) at Rhode Island College had a rule for starting any project: 30 thumbnails. If you showed up for the first class after getting a new assignment without 30 little sketches, he wouldn’t talk to you.

That frustrated a lot of students in the class. But that created its own sort of solution. The school is a small state school that attracts a lot of local commuter students, many of whom end up taking Graphic Design out of a kind of process of elimination as a way to make art and make a living. I’m sure this is true at many schools, but this was my experience. That meant that in a class of 15, there might have been five to seven who were really there because they loved graphic design and wanted to make that their vocation.

thanks

Jason Pamental

@jpamental

slides:
https://noti.st/jpamental/BX6eDi/